Guides
Invasion Waves — Complete Guide
Complete guide to MajesticMU Invasion Waves 1, 2 and 3 — schedules, maps, monsters, Golden Invasion, and tactics.

Schedules, maps, monsters, and the Golden Invasion — everything you need to dominate every wave.
Four times a day, the world of MajesticMU erupts into war. Waves of invaders pour across dozens of maps at once, and the players who know when and where to strike walk away with the rarest loot on the server. This guide breaks down all three waves, the Golden Invasion, the full schedule, and the tactics that separate the prepared from the latecomers.
How Invasions Work
Every invasion follows the same simple rules:
- Fixed daily schedule. Each wave runs four times per day, roughly every six hours.
- A 5-minute Notice. A server-wide announcement fires five minutes before each wave so you have time to reach a target map.
- 20-minute windows. Once a wave begins it lasts exactly 20 minutes. When the timer ends, every remaining wave monster despawns — including the goldens. Clear what you can while the window is open.
- No map overlap. Each wave targets its own set of maps, so you always know where the action is.
- Server-wide kill feed. Kills are broadcast and tagged
[Wave 1],[Wave 2], or[Wave 3]. - Live tracking. Type
/invasionat any time to see which monsters are still alive, on which maps, and how many remain.
Tip: The home-page event timer shows a live countdown to the next invasion, sorted soonest-first — so a glance tells you what's coming up.
Wave 1 — The Classic Invasion
| Times | 01:00 · 07:00 · 13:45 · 19:15 |
| Duration | 20 minutes |
| Maps | Lorencia, Devias, Noria, Atlans, Tarkan, Aida, Karutan 2, Nars, Ferea, Kubera Mine 1–5, Ashy Aida, Old Kethotum, Blaze Kethotum |
Wave 1 spans the widest range of maps and is the ideal entry point for mid-level characters, covering both old-world and mid-tier zones at once.
| Monster | Count | Map |
|---|---|---|
| Death King | ×3 + ×3 | Lorencia, Noria |
| Green Snake | ×10 | Lorencia |
| Ice Queen | ×10 | Devias |
| Hydra | ×15 | Atlans |
| Zaikan | ×15 | Tarkan |
| Moon Rabbit | ×15 | Aida |
| Metal Balrog | ×8 | Karutan 2 |
| Pouch of Blessing | ×20 | Nars |
| Fire Flame Ghost | ×20 + ×25 | Ferea, Old Kethotum |
| Gold Rabbit | ×10 per exit | Kubera Mine 1–5 |
| Crystal Blue Dragon | ×25 + ×25 | Ashy Aida, Blaze Kethotum |
Wave 2 — The Dark Horde
| Times | 03:00 · 09:00 · 15:45 · 21:15 |
| Duration | 20 minutes |
| Maps | Lorencia, Devias, Noria, Tarkan, Acheron, Nars, Ferea, Deep Dungeon 1, Deep Dungeon 3, Deep Dungeon 5 |
Wave 2 pushes into mid-to-high-tier zones, including the Deep Dungeons. Expect stronger, denser packs than Wave 1 — and a shot at the elusive White Wizard.
| Monster | Count | Map |
|---|---|---|
| White Wizard | ×1 per map | Lorencia, Devias, Noria |
| Destructive Ogre | ×2 / ×15 / ×10 | Lorencia, Devias, Noria |
| Hero Mutant | ×10 | Tarkan |
| Elemental Monkey | ×30 + ×15 | Acheron, Nars |
| Ferea Tiger | ×15 | Ferea |
| Dungeon Tiger | ×20 per dungeon | Deep Dungeon 1, 3, 5 |
| Deep Dungeon Gorgon | ×1 | Deep Dungeon 5 |
Wave 3 — Abyss Strike & the Golden Invasion
| Times | 05:30 · 11:30 · 17:45 · 23:15 |
| Duration | 20 minutes |
| Maps | Nixies Lake, Swamp of Calmness, Abyss of Atlas 3, Icarus, Tarkan, Atlans, Lorencia, Devias, Noria |
Wave 3 is the most rewarding wave on the server. It strikes the high-end and endgame maps and, at the very same moment, unleashes the Golden Invasion — a swarm of rare golden monsters scattered across the world. Everything in Wave 3, goldens included, despawns when the 20-minute window closes, so speed and routing matter more here than anywhere else.
Wave 3 Monsters
| Monster | Count | Map |
|---|---|---|
| Elite Temple Gremlin | ×15 | Nixie Lake |
| Elite Scorched Warrior | ×20 | Swamp of Darkness |
| Abyss Warlord | ×1 | Abyss of Atlas 3 |
| Crimson Devourer | ×1 | Red Smoke Icarus |
| ZarKeth, Cinder Overlord | ×1 | Blaze Kethotum |
| Elite Aquila Warrior | ×10 | Kardamahal Temple |
| Elite Aquila Gunner | ×10 | Swamp of Destruction |
| Elite Aquila Magician | ×10 | Aquilas Temple |
Golden Invasion
The Golden Invasion is the highlight of Wave 3. Golden monsters are rare, dangerous, and exceptionally rewarding — they drop top-tier items, Jewels of Bless, Soul, and Chaos, and other high-value loot. They appear across many maps simultaneously, so a well-planned route can net several before the window closes.
Remember: goldens follow the same 20-minute rule as the rest of Wave 3. When the timer ends, any that are left despawn — so hunt them down quickly.
| Golden Monster | Count |
|---|---|
| Golden Titan | ×3 |
| Golden Soldier | ×2 |
| Golden Goblin | ×5 |
| Golden Dragon | ×2 |
| Golden Lizard King | ×2 |
| Golden Vepar | ×2 |
| Golden Tantalos | ×3 |
| Golden Wheel | ×2 |
| Golden Dark Knight | ×1 |
| Golden Devil | ×1 |
| Golden Stone Golem | ×1 |
| Golden Crust | ×1 |
| Golden Satyros | ×4 |
| Golden Twin Tail | ×1 |
| Golden Iron Knight | ×3 |
| Golden Napin | ×1 |
| Great Golden Dragon | ×2 |
| Golden Rabbit | ×1 |
Tip: Use
/invasionthe moment Wave 3 starts to see which goldens are up and where — then plan the fastest route to clear the most valuable ones before the timer runs out.
Full Schedule
| Wave | Times (server time) |
|---|---|
| Wave 1 | 01:00 · 07:00 · 13:45 · 19:15 |
| Wave 2 | 03:00 · 09:00 · 15:45 · 21:15 |
| Wave 3 + Golden | 05:30 · 11:30 · 17:45 · 23:15 |
All times are server time. For an exact countdown to the next invasion, check the live event timer on the home page.
Tips & Commands
/invasion— Live list of every invasion monster: map, name, and how many are still alive. Your best tool for finding leftover goldens or confirming a wave is cleared.- Listen for the Notice. A server announcement fires five minutes before each wave — use it to portal to your target map in advance.
- Match the wave to your level. Wave 1 suits mid-level characters; Wave 3 hits endgame maps and demands strong gear.
- Prioritize the boss-tier spawns. During Wave 3, Abyss Warlord, Crimson Devourer, and ZarKeth drop rare items and fall fast under competition — reach them early.
- Route your goldens. Because goldens are spread across many maps and despawn at the 20-minute mark, plan a clearing route before the wave starts rather than wandering.